Class, Constructor and Primitive data types
Class is a template for multiple objects with similar features and it is a blue print for objects. It defines a type of object
according to the data the object can hold and the operations the object can perform. Constructor is a special kind of method that
determines how an object is initialized when created. Primitive data types are 8 types and they are: byte, short, int, long, float,
double, boolean, char.
When I do good, I feel good; when I do bad, I feel bad, and that is my religion.
-- Abraham Lincoln