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Hibernate Eager vs Lazy Fetch Type


The relationships are defined through joins in database. Hibernate represents joins in the form of associations like One-to-One, One-to-Many and Many-to-One. It is required to define Fetch Type when you use any of these associations. Fetch Type decides on whether or not to load all the data belongs to associations as soon as you fetch data from parent table. Fetch type supports two types of loading: Lazy and Eager. By default, Fetch type would be Lazy.

FetchType.LAZY: It fetches the child entities lazily, that is, at the time of fetching parent entity it just fetches proxy (created by cglib or any other utility) of the child entities and when you access any property of child entity then it is actually fetched by hibernate.

FetchType.EAGER: it fetches the child entities along with parent.

Lazy initialization improves performance by avoiding unnecessary computation and reduce memory requirements.

Eager initialization takes more memory consumption and processing speed is slow.

Having said that, depends on the situation either one of these initialization can be used.

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Hibernate Examples

  1. Hibernate hello world (initial setup) example.
  2. What is hibernate.cfg.xml configuration?
  3. What are the basic hibernate persistent annotations?
  4. What is SessionFactory in Hibernate?
  5. What is Session object in Hibernate?
  6. List Hibernate Session interface methods.
  7. What is Hibernate Query object?
  8. Basic Hibernate CRUD operations example.
  9. Hibernate Bidirectional One-to-One mapping using @OneToOne annotation.
  10. Hibernate Unidirectional One-to-One mapping using @OneToOne annotation.
  11. Hibernate Eager vs Lazy Fetch Type
  12. Hibernate Unidirectional One-to-Many mapping using @OneToMany annotation.
  13. Hibernate Bidirectional One-to-Many mapping using @OneToMany annotation.
  14. Hibernate Many-to-Many mapping example using @ManyToMany annotation.
  15. How to enable logging (log4j) in Hibernate?
Knowledge Centre
What is race condition?
A race condition is a situation in which two or more threads or processes are reading or writing some shared data, and the final result depends on the timing of how the threads are scheduled. Race conditions can lead to unpredictable results and subtle program bugs. A thread can prevent this from happening by locking an object. When an object is locked by one thread and another thread tries to call a synchronized method on the same object, the second thread will block until the object is unlocked.
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About Author

I'm Nataraja Gootooru, programmer by profession and passionate about technologies. All examples given here are as simple as possible to help beginners. The source code is compiled and tested in my dev environment.

If you come across any mistakes or bugs, please email me to [email protected].

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Reference: Java™ Platform Standard Ed. 7 - API Specification | Java™ Platform Standard Ed. 8 - API Specification | Java is registered trademark of Oracle.
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